UnBeytable
A Fortnite parkour game driven by musical rhythms, paired with a virtual-production promo film. Built as a group project during the WPP HEX Creative Tech Apprenticeship.
Role
Game design, development, and world building — the cityscape used both inside the playable Fortnite level and as LED-wall content on set.
World building
Cityscape environment authored in Unreal — neon palette, brand placements, atmospheric lighting — used in both the playable Fortnite level and as LED-wall content on set.

Production
The same environment was used as virtual-production content on the LED wall during the promo shoot.


Tech
Unreal Engine · Fortnite Creative (UEFN) · LED-wall virtual production
Featured at 1:30 in WPP's BTS film with NVIDIA on creating generative 3D worlds:
Watch Behind the scenes: WPP × NVIDIA creating generative 3D worlds →